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Areas of Research 2020-2021

Our areas of research change every year. Our research topics is based on students interests and public interests. 

This year, we are focused on: 
  • How has Covid-19 changed player’s gameplay, attitude toward technology, and D&D community?
  • How do players roleplay and what are some challenges?
  • Do roleplay skills transfer to real-life?
  • How to make an online game more immersive?
  • What is the future technology that can revolutionize TTRPG experience?

Past research topics: 
  • A list of creative tools players use, frequency of use, satisfaction rate
  • Dungeon Masters game preparation rituals and length
  • Players' attitude toward emerging technology
  • What makes a game satisfying?
  • Players' dream world and battle maps


Where to see our research results?

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